Baldi Dev Api ((new)) (2027)
Call this in OnModLoad . Make a moving “Principal’s Shadow” that speeds up each time you hit a wrong answer inside detention :
ObjectSpawner.Spawn("PrincipalShadow", new Vector3(10, 0, 10)); Use the API’s GameTimer to force escape after 60 seconds: baldi dev api
private int wrongStreak = 0; private void OnWrongAnswerStreak() { wrongStreak++; if (wrongStreak >= 3) StartDetention(); } Call this in OnModLoad
// Shrink mechanism builder.AddEnvironmentEffect(EffectType.ShrinkZone, interval: 5f); private void OnWrongAnswerStreak() { wrongStreak++