Dotnet 3ds Toolkit May 2026

_icon = Texture.FromFile("romfs:/gfx/icon.ctpk"); _circlePad = new CirclePad(PadUnit.LEFT);

public override void Update()

gpu.Clear(Color.CornflowerBlue); gpu.DrawTexture(_icon, Vector3.Zero); gpu.DrawString($"FPS: Performance.FramesPerSecond", 10, 10); gpu.Present(Screen.TOP); // Present to top screen only dotnet 3ds toolkit

public override void Initialize()