Camconfig.cpp 507 〈Edge〉

// Add a new scene mode CameraSettings customSettings = {10, 400, 1}; sceneModes.addMode("custom", customSettings);

int main() { SceneModes sceneModes;

// Scene Modes class class SceneModes { public: // Constructor SceneModes() { // Initialize scene modes modes = { {"landscape", {10, 100, 0}}, // Exposure, ISO, Focus Mode {"portrait", {5, 200, 1}}, {"sports", {1, 400, 2}}, {"night", {30, 800, 0}} }; } camconfig.cpp 507

// Define a struct to hold camera settings struct CameraSettings { int exposure; int iso; int focusMode; // Add more settings as needed }; // Add a new scene mode CameraSettings customSettings

// Example usage CameraSettings landscapeSettings = sceneModes.getSettings("landscape"); std::cout << "Landscape Settings - Exposure: " << landscapeSettings.exposure << ", ISO: " << landscapeSettings.iso << ", Focus Mode: " << landscapeSettings.focusMode << std::endl; int main() { SceneModes sceneModes