Ali213: Steam Emu

std::ifstream saveFile(mainPath, std::ios::binary); if (!saveFile) return false; saveFile.read(reinterpret_cast<char*>(outData), fileSize); saveFile.close();

static void InitCRC32() if (crc32_initialized) return; uint32_t polynomial = 0xEDB88320; for (uint32_t i = 0; i < 256; i++) uint32_t crc = i; for (int j = 0; j < 8; j++) crc = (crc >> 1) ^ ((crc & 1) ? polynomial : 0); crc32_table[i] = crc; ali213 steam emu

// Core operations bool SaveGame(int slotId, const uint8_t* data, size_t size); bool LoadGame(int slotId, uint8_t* outData, size_t maxSize, size_t& actualSize); bool DeleteSave(int slotId); std::ifstream saveFile(mainPath, std::ios::binary); if (